AI Engineer · Cybersecurity Innovator · Gamification Pioneer
Clint Bodungen
At the intersection of AI, cybersecurity, and games — building with AI since 2013, long before the wave.
The arc
Cybersecurity is where I come from — innovation is what drives me.
For 30+ years I've done the same thing on repeat: bring an emerging technology into a field before it's obvious — first gamification, then AI. Find the frontier, and make it real.
Most of those years were spent directly inside the environments people usually write about second-hand: supermajor oil and gas, electric utilities, chemical manufacturing, national labs, major tech and infrastructure, and federal agencies. Stay in one field that long and you know the people who built it. When you need to reach the right person, I can usually pick up the phone.
Co-author, Hacking Exposed: Industrial Control Systems·Repeat S4 speaker
The origin
Gamification of Cybersecurity
Co-created the world's first online, multiplayer, game-based cybersecurity simulation — making security training something you play, not sit through.
Since 2013
AI in Cybersecurity
Brought AI into security tooling and training years before the generative-AI wave — and published on generative AI for security while most of the field was still watching.
The convergence
AI + Gamification
Adversarial game AI, autonomous AI exercise facilitation, and AI-driven training — the two frontiers, fused.
Now
AI in Games & AI That Builds
AI in commercial video games — and AI systems that engineer software themselves. The domain keeps changing; the pattern doesn't.
Capabilities
An unusually broad AI toolkit
From classic and bio-inspired AI to modern LLM and agentic systems — techniques applied across games, enterprise platforms, and security research.
Agentic & LLM Systems
- Multi-Agent Orchestration
- Agent Harnesses
- Retrieval-Augmented Generation (RAG)
- Persistent AI Identity & Memory
Bio-Inspired & Classic AI
- Swarm Intelligence (Ant Colony Optimization)
- Evolutionary Computation & Genetic Algorithms
- Neural Networks & Neuroevolution
- Multi-Objective Optimization
Game AI
- Utility-Based Behavior Trees
- Adversarial Search (Minimax)
- Pathfinding and Probability Algorithms
- AI-native NPCs and Narrative
Data & Knowledge
- Knowledge Graphs (i.e. Neo4j)
- Vector Databases & Semantic Search
- LLM Fine-Tuning
01 — Portfolio
Flagship work
Named products and research, plus a genericized enterprise engagement. Every AI claim traces to real, shipped systems.
Research · personal
Project DARWIN — Bio-Inspired Cyber-AI
Open research applying bio-inspired AI to cyber risk: virtual 'ant' swarms (Ant Colony Optimization) traverse a Neo4j attack graph of MITRE ATT&CK / D3FEND / CVSS to surface the most probable, high-impact attack paths, while genetic algorithms evolve adaptive defenses.
Enterprise · critical-infrastructure security client
AI Vulnerability-Management Platform
A security knowledge graph (Neo4j) fusing enterprise assets, vulnerabilities, MITRE ATT&CK / D3FEND, and CISA KEV exploit intelligence, with a multi-agent AI layer for natural-language querying and a four-layer AI asset-deduplication engine. Delivered under a fixed-price engagement.
Experience
AI résumé
Leading AI/ML engineering, pioneering AI in cybersecurity products, and self-directed AI research — a track record that predates the current AI wave by a decade.
Arcova
formerly MorganFranklin Cyber · Full-time · RemoteDirector, AI/ML Engineering
Aug 2025 – Present- Lead the AI/ML engineering team building production, agentic-AI applications across cybersecurity and GRC — including an AI-powered third-party risk-management platform (automated vendor tiering, evidence mapping from trust centers, OSINT/dark-web risk monitoring), an AI change-management intake system, and LLM-powered go-to-market and sales-intelligence tools.
- Architect multi-agent and LLM systems using retrieval-augmented generation (RAG), structured/constrained generation, tool-using research agents, and provider-abstracted multi-model integration (Anthropic, OpenAI, and local models).
- Established an AI-efficacy testing framework — multi-layer, including LLM-as-judge evaluation — as an engineering release gate that measures whether AI features actually perform, not just whether the code runs.
- Advise on the secure integration of agentic AI — human-in-the-loop controls, source provenance/confidence tracking, and deterministic fallbacks.
- Drive AI-native product strategy, reframing document-heavy GRC workflows around AI ingestion/inference layers that draft analysis from evidence with per-field provenance.
Director, Cybersecurity Innovation
Aug 2024 – Aug 2025- Led an innovation engagement delivering an AI-powered vulnerability-management platform for a critical-infrastructure security client — fusing enterprise assets, NVD vulnerabilities, MITRE ATT&CK / D3FEND, and CISA KEV exploit intelligence into a Neo4j security knowledge graph queryable in natural language.
- Designed a multi-agent AI layer (LangChain / LangGraph): natural-language-to-Cypher graph querying, RAG-based security chatbots, and a self-extending meta-agent that writes its own graph analytics from plain-English use cases.
- Built an exploit-aware, four-layer AI asset-deduplication engine (deterministic fingerprinting → semantic-embedding similarity → graph adjacency → LLM adjudication) that cut LLM cost ~70% via cheapest-method-first tiering.
ThreatGEN
Founder / Chairman / Head of Product Innovation · Full-timeFounder / Chairman / Head of Product Innovation
Jul 2017 – Present- Founded a funded cybersecurity startup closing the skills gap through gamification and AI-driven training — built on modern game engines, simulation technology, and Generative AI/LLMs.
- Co-creator of ThreatGEN® Red vs. Blue — the world's first online, multiplayer, game-based cybersecurity simulation — including its adversarial red-team/blue-team game AI: utility-based behavior trees with animation-curve utility scoring (plus an exploratory neural-network opponent), now re-engineered for the web in TypeScript.
- Creator of ThreatGEN AutoTableTop™ — an AI-powered incident-response tabletop-exercise platform driven by a multi-agent LLM system (an AI facilitator, scenario/timeline agents, and dynamic inject delivery) with structured outputs and real-time orchestration.
- Pioneering the applied use of Generative AI and LLMs across cybersecurity training, exercises, and real-world application — spanning game AI, autonomous exercise facilitation, and AI-assisted content generation.
Independent AI Research
OngoingFounder & Principal Researcher
Building with AI since 2013- Designed a persistent-identity and long-term-memory architecture for LLM agents (Layered Continuity Architecture) — vector-backed semantic recall with experiential-salience weighting and dream-cycle consolidation — enabling agents to keep identity and knowledge across sessions and across different underlying models.
- Built a substrate-neutral, multi-agent software-engineering framework that orchestrates ~20 specialized AI sub-agents under a codified SDLC, with a rapid-prototyping methodology and an adversarial verification loop.
- Demonstrated, via pre-registered blind-judged A/B experiments, that the harness lifts a lower-cost model into a frontier model's shipped-quality band — isolating the gap as engineering discipline, not raw capability.
- Pioneering bio-inspired AI for cybersecurity (Project DARWIN) — Ant Colony Optimization for attack-path discovery combined with genetic algorithms for adaptive defense.
02 — Research
Research & thought leadership
Self-directed work at the frontier of applied AI — bio-inspired methods, persistent agent identity, and the empirical study of what actually makes AI systems perform.
Bio-Inspired AI for Cyber Risk (Project DARWIN)
Swarm intelligence (Ant Colony Optimization) for attack-path discovery, fused with genetic algorithms and neuroevolution for adaptive defense — a multi-objective, nature-inspired approach to modeling attacker behavior and evolving mitigations.
03 — Applied impact
AI agents doing real work
Beyond experiments — the persistent-agent systems applied to autonomous security operations and high-stakes incident response.
04 — Authority
Speaking, media & publications
Published author, speaker, and educator on AI and cybersecurity.


Talks & Classes
- Industry Panel: AI on Defense, Right Now: What's Actually Working in OT — Industrial Cyber Days — virtual conference · Jul 2026
- Project D.A.R.W.I.N.: Can Bio-Evolution Finally Solve Cybersecurity? — HouSecCon · Jan 2026
- Cutting Through the AI Hype: How AI Is Actually Used in ICS/OT — Industrial Cyber Days — virtual conference · May 2025
- Evaluating Vendor AI Claims — S4x25 · Apr 2025
- Real-World Cybersecurity Applications with Generative AI and LLMs — HouSecCon · Oct 2024
- Security Risks in LLMs: Prompt Injection & Data Poisoning — Packt · Sep 2024
- AI Jailbreaking Demo: How Prompt Engineering Bypasses LLM Security — Packt · Sep 2024
- Laugh, Learn, and Lock Down: An Interactive IR Adventure — ElevateIT — Phoenix Tech Summit · Sep 2024
- AI in Production in OT: Today, Right Now, Not in the Future — S4x24 · Mar 2024
Podcasts & Media
- Broken Governance, Agentic AI, and the MindStone Agent — SecurityWeek · Jul 2026
- Gen AI in Cybersecurity — Tech Leader · Jun 2025
- AI, Tabletop Exercises & OT: Navigating Cyber Challenges — PrOTect IT All · Nov 2024
- Harnessing AI to Revolutionize OT Protection — PrOTect IT All · Feb 2024
- Cybersecurity Simulation as a Video Game, with AI Adversaries — The PrOTect OT Cybersecurity Podcast · Nov 2023
- Are You Doing Your Vulnerability Assessments Wrong? — Cyber Superhuman AI · Aug 2023
- Bracing for an AI-Infused Future: A Cyber Mastermind's Perspective — Cyber Superhuman AI · Aug 2023
- Cybersecurity Superhuman: 6-part live-stream series — Cyber Superhuman AI · Jun 2023
- How the Gamification of Cybersecurity Changes the Game for GOOD — Tigerpaw Software · Sep 2022
- Red vs. Blue and the Gamification of Cyber Security — Manufacturing Hub · Mar 2022
- Cybersecurity & Gamification to Industrial Cybersecurity (Ep. 50) — SolisPLC · Feb 2022

